While it's no Pop-Up Pirate, if I whipped it out at a party I think people would just about manage to have a good time. Just Dance Wii U runs on Just Dance 2014’s properties and skips Just Dance 4’s properties.
It is the sequel to Just Dance Wii 2 and is exclusive to the Wii U. Sure, it's shabbily presented, and sure, the Wiimote doesn't work too well but, despite all this, I can see groups of people (probably groups of people who have been drinking) having fun with it. Just Dance Wii U (also known as Wii U) is a Japanese game which was released on Apin Japan. The problem with these sorts of games is that you can't really judge them by conventional means. There are at least a decent amount of songs on offer, almost all of which I'd heard of – I'd imagine this is where most of the game's production budget went. It looks awful, too: a garish bar marking your score and an eerie dancing silhouette on a flat, black background are all you have to guide your efforts. The game itself is wafer thin, offering a few different multiplayer modes but nothing for a single player. Dance games need dance mats, not Wiimotes. And as dancing tends to involve more foot movements than anything else, a game that responds solely to you moving a wand in your hand seems somewhat counter-intuitive. For starters, the Wiimote only sporadically recognises your moves, which makes the experience of waving your arms around as frustrating as it is embarrassing.
Sadly, Just Dance fails on all these counts. The dance game Just Dance introduced by Ubisoft in 2009 eschewed the use of dedicated devices in favour of the Wii Remote.